PS1 Effect

Apply PS1 to images and videos online

Give images a first-generation PlayStation-inspired digital texture. PS1 combines softened detail, coarse screen grids, and dithering, with subtle grid changes that make the picture feel unsettled.

Original image before applying PS1 effect Before
After

Ideas for using the effect

Retro game portraits

Transform a large face or character image into a coarse, limited-detail graphic.

Game-inspired cover art

Use the textured pixels as the visual foundation for a nostalgic release or poster.

Digital world studies

Apply the effect to architecture and scenery with clear silhouettes.

Low-fi video edits

Carry the pixel structure through a clip for a consistent retro gaming aesthetic.

Use PS1 in Photoshop, Figma or on your desktop

One account, the same effect everywhere.

In Photoshop

Apply it to a layer in Photoshop 2022 and later, on macOS or Windows. The plugin renders on your own GPU and hands the result back as pixels on a new layer.

get the Photoshop plugin →

In Figma

Run it on images and frames without leaving the canvas. The Figma plugin is this same editor, pointed at whatever you have selected.

get the Figma plugin →

On desktop

Install the macOS or Windows app when you want a window of its own, with your account and your presets already there.

download the desktop app →

Frequently Asked Questions

How do I apply PS1 online?

Open the PS1 preset, add your image or video, and adjust the loaded effect layers to suit your source. Preview the result before exporting.

What is in the PS1 preset?

It uses Gaussian Blur, Curves, two LED Screen layers, and Dither. A saved animation changes one screen layer's scale, adding a small shifting-grid effect.

Does it turn a photo into a low-poly 3D scene?

It changes the rendered image through pixels, tone, and dithering. It does not create polygon geometry, rebuild textures, or reproduce the full rendering behavior of a PlayStation console.

How do I control the pixel size?

Adjust the LED Screen scales and Dither pixel step. Keep the two screen layers close in scale for a more restrained result, or increase their difference for stronger interaction between the grids.

Which images look best?

Start with a close subject, a simple background, and clear light-dark separation. Small interface text and distant details can disappear into the coarse structure, especially at thumbnail size.

Try PS1 now